MSc/PgDip/PgCert Games Software Development
Full-time and part-time
Students evaluating games in our dedicated games room
This is a technically oriented course for programmers and those interested in the technology of games. It is suitable for people seeking employment in the games development industry.
You develop 3D graphics software using the C++ programming language, including the implementation of lighting and texturing, ray-tracing, vertex and pixel shader programming.
You use industry standard application programming interfaces such as Microsoft's DirectX and programming for the Sony PlayStation Portable. Opportunities to work with industry-standard 3D graphics and modelling packages such as 3D Studio Max and Maya are also given.
You learn technologies and architectures for games, including the novel architectures of games consoles and how to exploit them, networking and network programming, multi-threading and Linux.
We teach you project management techniques, including the stages of game production, the structure and operation of the games industry and issues surrounding intellectual property.
As well as the practical skills, you also develop academic and transferable skills that aid your performance in any area of employment. These encompass general problem solving strategies, analysis and evaluation skills, practical research skills and writing skills to enable you to express your ideas and solutions using professional approaches.
The University has a dedicated facility for analysing and evaluating console games, containing PS3, XBox 360, and Wii consoles, new games titles and LCD screens.
During the course, you create a personal portfolio. This is a collection of sample work that you can use to demonstrate your skills to prospective employers. We encourage you to build your portfolio as your studies progress and advise you how to maximise its potential. This includes showing you presentation techniques aimed at industry and giving tutor and industry practitioner feedback.
For more information about games software development, including student work, staff profiles, news and events, visit the computer games website.
This course provides a rich mix of practical programming experience in a challenging and interesting area of application.
Full-time - 13 months, including industry-based project work
Part-time - three years
This course is accredited by Skillset. Skillset is the Sector Skills Council for creative media.
We work in partnership with Sony Computer Entertainment Europe and other internationally recognised companies in the design, development and delivery of the course.
For academic year 2010/2011
Home and EU students
Full-time - typically £4,100
Part-time - typically £1,640 a stage for PgCert and PgDip stages, plus £820 for MSc stage
You can study individual modules from this course - please contact us for fees.
International students
Full-time - typically £9,720
PgCert - continuous assessment
PgDip - continuous assessment involving a large group-based industrial project
MSc - 50 per cent continuous assessment - 50 per cent dissertation

The University's terms and conditions apply to all offers of places to study at the University