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BSc (Honours) Games Software Development

Four years full-time (including one year work placement) or three years full-time

UCAS code • G611

Location • City Campus
Subject area • Computing

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At a glance

Learn the skills required to pursue a career as a software developer in the competitive games industry on this respected course. Designed in collaboration with top national and international games companies, it is one of only a small number of industry-accredited undergraduate courses in game programming in the UK.

Key points
• Benefit from established relationships with top games companies.
• Excellent facilities include one of Europe's largest PlayStation® 3 teaching labs.
• One of only a small number of industry-accredited UK undergraduate game programming courses.
• Gain a competitive advantage with a one-year placement at one our partner organisations.

About this course

This course prepares people interested in programming to work in the games industry either as a console developer, indie developer or in related areas.

You study the skills and techniques demanded by the industry, such as programming, especially in C++, software engineering and mathematics, optimisation and the use of games hardware on desktop, consoles and mobile platforms.

We work in close partnership with games companies such as Sumo Digital, SN Systems and Sony Computer Entertainment Europe (SCEE). They provide equipment and input into the design, development and delivery, ensuring we teach the very latest topics. For example, industry speakers give talks on specialist topics and offer employability advice.

We have been awarded PlayStation®First status by Sony (SCEE), providing unique access to PlayStation® professional development hardware (dev kits) and software (SDK), and equipping students with industry relevant game development skills across PlayStation®3, PlayStation®4, PlayStation®Vita and PlayStation®Portable. We have Europe’s largest PlayStation teaching lab.

You also work on web and mobile platforms such as iOS and Android. As well as benefiting from an emphasis on DirectX, you gain experience with cross platform tools like Marmalade and Unity, which can target any device.

In your third year, we help you secure a 12-month placement, allowing you to apply your skills and gain real world experience before you graduate. In previous years, students have taken placements at • Sony (SCEE) • Team17 • SN Systems • SI Games • Autodesk on salaries of up to £18,000. Sumo Digital offers a one-year placement to two students on track for a first-class honours degree.

If you do well in the first two years, you will be eligible for transfer to our related MComp course, an integrated masters course that provides additional depth of study and increased industrial involvement. You may also be selected to work within Steel Minions, our own commercially licensed game development studio, and take part in small-scale commercial development projects.

You graduate with a personal portfolio that you can show prospective employers and we advise you how to maximise its potential.

Key areas of study
Key areas include
• advanced programming skills, using C++ as the core language throughout the course
• 3D mathematics
• industry standard APIs such as Microsoft’s DirectX, Unity, Marmalade
• programming for the PlayStation® platforms
• technologies and hardware architectures for games software
• project management techniques and tools used within the games industry
• interdisciplinary team game prototype development • introduction to game design, ethics, game industry business models, 3D graphics and modelling packages.

We are one of only a handful of universities in the world with their own commercially-licensed game studio (Steel Minions) and we were the first UK-University to release a commercial title for Sony’s games consoles in the form of Bounceback for PSP minis.

Related courses

How to apply

You apply for this course through UCAS.

Fees – home and EU students

2014/15 academic year

For 2014 entry, membership of professional bodies is included in the course fee.

Course fees may be subject to annual inflationary increase.
Get further information on fees and funding here.

Fees – international students

2014/15 academic year

Typically £11,250 a year

2015/16 academic year

Typically £11,500 a year

Course fees apply to courses starting in the academic year given and may be subject to annual inflationary increase.

For further information on fees and funding see www.shu.ac.uk/funding

Assessment

• individual coursework • presentations • group work • examinations • final year project

Work placements

Find out about work placements and how we can support your placement experience.

Optional year-long work placements are normally gained by competitive interview and are not a guaranteed part of a course.

Course enquiries

Click on the button below to enquire about this course.

Make your enquiry

Professional Recognition

This course is one of only a small number of industry-accredited undergraduate technical courses in game programming in the UK.

It is accredited by Creative Skillset (The Creative Industries' Sector Skills Council) and the British Computer Society (The Chartered Institute for IT), and counts towards the academic requirements for registration as a Chartered Engineer.

Skillset
British Computer Society
Sony Playstation

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