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MComp Games Software Development

Five years full-time (including one year work placement) or four years full-time

UCAS code • G612

Location • City Campus
Subject area • Computing
Related subjects Media arts


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At a glance

Learn the skills required to pursue a career as a software developer in the competitive games industry on this respected course. Designed in collaboration with top national and international games companies, it is one of only a small number of industry-accredited undergraduate courses in game programming in the UK.

Key points
• One of only a small number of industry-accredited UK undergraduate game programming courses.
• Gain a competitive advantage with a one-year placement at one our partner organisations.
• Work on real-world projects in our commercial game development studio.
• Complete a masters-level research project to shape the future of the industry.

What is games software development?
Games Software Development is a course for game programmers. Programming games is one of the most challenging and rewarding fields of Software Engineering, demanding a strong grasp of programming, mathematics and hardware architectures combined with a creative passion for games and an ability to work within interdisciplinary teams.

This course

This course is for people interested in the technology of games and who would like to work in the games development industry or related areas. It is an integrated masters course which provides more depth of study and increased industrial involvement than a BSc honours degree.

You study the skills and techniques that are demanded by the industry, such as • programming • software engineering and mathematics • software optimisation and using dedicated computer hardware for games. The course is one of only a small number in the country accredited by the British Computer Society and Skillset.

During the first two years you work alongside the students on the BSc version of the course before going on to work on more advanced projects.

Your career prospects are enhanced by the course’s long established relationships with global and national games companies such as Sony Computer Entertainment Europe, SN Systems and Sumo Digital. These companies support the course by providing equipment, inputting into the course design and ensuring we teach the very latest topics.

Our excellent facilities include one of Europe's largest PlayStation™ 3 teaching labs and the Digital Design Centre which boasts six specialist computers suites. As well as working on Sony's consoles, you can work on mobile platforms such as iOS and Android, as well as benefiting a strong emphasis on DirectX – the API used on PCs and Microsoft's Xbox consoles.

Once you’ve developed your skills in industry-standard facilities, you apply what you’ve learnt in to industry with a 12–15 month third-year placement, gaining important real world experience before you graduate. Previous students have obtained placements at Sony Computer Entertainment Europe, Sumo-Digital, Team17, SN Systems and Autodesk on salaries of up to £18,000.

Your final year includes work at Steel Minions, our own commercially licensed game development studio, as an integrated part of the course assessment. Previous students have used this opportunity to bring a console game to market for the PlayStation™ Portable (PSP).

You also complete research modules, where you propose and complete innovative development projects.

Key areas of study
Key areas include
• core focus on building advanced programming skills in C++
• 3D mathematics and programming using industry-standard APIs such as DirectX
• programming for the Sony PlayStation™ 3 (PS3) and PlayStation™ Vita
• technologies and hardware architectures for games
• workplace simulation in interdisciplinary teams

We are one of only a few universities in the world with their own commercially-licensed game studio, Steel Minions, and we were the first UK-University to release a commercial title for Sony’s games consoles in the form of Bounceback for PSP minis.

Find out more about MComp Games Software Development

Related courses

How to apply

You apply for this course through UCAS.

Fees – home and EU students

The course fee may be subject to annual inflationary increase. For further information on fees and funding see www.shu.ac.uk/study/ug/fees-and-funding

Fees – international students

2013/14 academic year

Typically £10,680 a year

2014/15 academic year

Typically £11,250 a year

The course fee may be subject to annual inflationary increase. For further information on fees, scholarships and bursaries see www.shu.ac.uk/international/fees

Assessment

• individual coursework • group work • examinations • dissertation

Work placements

Find out about work placements and how we can support your placement experience.

Optional year-long work placements are normally gained by competitive interview and are not a guaranteed part of a course.

Course enquiries

Click on the button below to enquire about this course.

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Professional Recognition

This course is accredited by Skillset and the British Computer Society.

It counts towards the academic requirements for registration as a Chartered IT Professional with Further Learning, and full Chartered Engineer.

This course is also a proud academic partner of Sony Computer Entertainment Europe. We also work in partnership with other internationally recognised companies in the design, development and delivery of the course.

Skillset
Sony Playstation
British Computer Society

Key Information Set The learning and teaching information shown in the Key Information Set for years one, two and four of this course are based on the modules chosen by full-time and placement students. The information for year three of the course shows the pattern for students who complete a placement.

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