Everything you need to know...
International/EU: £14,415 per year (£1,200 for placement year)
Come to an open day
Find out more at our undergraduate open days. Book now for your place.
- Learn to use industry-standard systems to create, capture, store, edit, compose and distribute digital media.
- Work with a wide range of professional industry-standard equipment.
- Build your employability by working with nationwide digital media companies.
- Gain valuable experience by working on live projects.
This course enables you to develop the creative and technical skills needed to work with industry-standard technologies and current emerging platforms in disciplines such as film, animation, interactive media, gaming, mobile applications, web-based media, social media, virtual reality and cross-media.
View our students' work
Find out more about the Media Arts and Communications department and view the work of some of our students.
Graduate Zoe Roberts now works at Joi Polloi.
How you learn
All our courses are designed around a set of key principles based on engaging you with the world, collaborating with others, challenging you to think in new ways, and providing you with a supportive environment in which you can thrive.
We employ a practice-based approach to teaching and assessment set within the context of creative and industry-focused activities. You will build up a portfolio of creative work suitable for use after you graduate.
You learn through
- lab based specialist workshops
- lectures, seminars and tutorials
- self-directed study
- live projects
Course leaders and tutors
Daniel teaches on a range of modules across the Media Arts and Communications courses
You will have the opportunity to arrange a year-long work placement in between your second and third years. This gives you a real-world experience to prepare you for your future career. You are supported in finding a placement by our experienced Placement and Employability Team who have a large range of employer contacts.
The entire course, in terms of both content and approach, is geared towards producing employable digital media professionals through live projects. Many modules on the degree make use of Applied Projects (a University service which sources clients for live projects) that gives you the experience of working within your specialist industry.
We can provide you with the skills you need to set up your own business through our Enterprise Centre. For those involved in this opportunity, our specialist business start-up unit, The Hatchery, also provides additional free support and office space, as well as business mentors with experience in your business area. A series of guest lectures from industry professionals, networking events, competitions and other industry-based research opportunities also provide you with the opportunity to develop your network.
This course prepares you for a future career in:
- digital content creation
- digital creative direction
- digital marketing and branding
- social media management
- project management
- front end development
- app design and development
- graphic and motion design
- mixed reality design
- games cinematics
- graphic design
Previous graduates of this course have gone on to work for:
- Joi Polloi
- Remedy Entertainment
- Sheffield Doc/Fest
- Financial Times
- Hydra Creative
- Wildcat Digital
- Rise at Seven
Where will I study?
You study at City Campus through a structured mix of lectures, seminars and practical sessions as well as access to digital and online resources to support your learning.
City Campus is located in the heart of Sheffield, within minutes of the train and bus stations.
Adsetts Library is located on our City Campus. It's open 24 hours a day, every day.Learn more
Equipment and facilities
On this course you work with
- professional film and stills cameras
- 360 video, lighting and studio equipment
- VR, mobile and interactive media devices
- specialist film, animation and photography studios
- a full-sized professional green screen studio
- state-of-the-art PC and mac labs
- industry-standard software tools
- a purpose-built cinema
Learn more about your department
Media, Arts and Communications Facilities Tour
Take a look around the media, arts and communication facilities at Sheffield Hallam University with lecturer Saskia Wilson.
80 UCAS points, including 56 points from two A levels or equivalent, or an alternative qualification such as an Access course.
If English is not your first language you need an IELTS score of 6.0 or above, with a minimum score of 5.5 in each skill.
Please note the University will only admit students who are aged 18 or over at the point of enrolment.
Additional information for EU/International students
If you are an International or non-UK European student, you can find out more about the country specific qualifications we accept on our international qualifications page. You can also watch a video guide on how to apply.
For details of English language entry requirements (IELTS), please see the information for 'All students'.
Module and assessment information for future years is displayed as currently validated and may be liable to change. When selecting electives, your choices will be subject to the core requirements of the course. As a result, selections may be limited to a choice between one of two or more specified electives in some instances.
You will be able to complete a placement year as part of this course. See the modules table below for further information.
|Module: Creating Digital Content||Credits: 20||
|Module: Digital Media Fundamentals||Credits: 40||
|Module: Digital Storytelling||Credits: 20||
|Module: Interactive Design||Credits: 20||
|Module: Level 4 Live Industry Project||Credits: 20||
|Module: Immersive Digital Design||Credits: 20||
|Module: Level 5 Live Industry Project||Credits: 20||
|Module: Managing Creative Productions||Credits: 20||
|Module: Photography And Video Production||Credits: 40||
|Module: App Design And Development||Credits: 20||
|Module: Creative Sound Practice||Credits: 20||
|Module: Documentary Production (Photography, Sound And Moving Image)||Credits: 20||
|Module: Introduction To Concept Art||Credits: 20||
|Module: Virtual Reality Design||Credits: 20||
|Module: Placement Year||Credits: -|
|Module: Digital Media Arts||Credits: 40||
|Module: Final Digital Media Project||Credits: 60||
|Module: Professional Design Project||Credits: 20||
Fees and funding
Our tuition fee for UK students starting full-time undergraduate study in 2022/23 is £9,250 per year. During your placement year you will pay a reduced fee of £1,200.
† If you are studying an undergraduate course, postgraduate pre-registration course or postgraduate research course over more than one academic year then your tuition fees may increase in subsequent years in line with Government regulations or UK Research and Innovation (UKRI) published fees. More information can be found in our terms and conditions under student fees regulations.
Our tuition fee for International/EU students starting full-time study in 2022/23 is £14,415 per year. During your placement year you will pay a reduced fee of £1,200.
Financial support for home/EU students
How tuition fees work, student loans and other financial support available.
Additional course costs
This link allows you to view estimated costs associated with the main activities on specific courses. These are estimates and, as such, are only an indication of additional course costs. Actual costs can vary greatly depending on the choices you make during your course.Additional costs for Digital media courses (PDF, 227.4KB)
Any offer of a place to study is subject to your acceptance of the University’s Terms and Conditions and Student Regulations.