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Year of Entry 2019/20
BA (Honours)

Game Design and Development with Foundation Year

Course full
Full-time Digital media

Gain a degree in Games Design and Development, with an initial foundation year to prepare for the course.


This course is now full for 2019

Sorry, there are no places left on this course starting in 2019.

Please see our other undergraduate courses with places available.

 

Everything you need to know...

What is the fee? Home/EU: £9,250 per year
International: £13,250 per year
How long will I study? 4 Years
Where will I study? City Campus
What are the entry requirements? 48 UCAS points through Clearing
What is the UCAS code? B017
When do I start? September 2019

Course summary

  • Study your foundation year, then progress to the full degree.
  • Develop important business skills from the very first day.
  • Undertake applied projects and explore different ways of working.

This foundation year has been designed to enhance your knowledge in advance of undergraduate study. You'll study a range of business-related topics, and apply your skills on rewarding projects and assignments. After completing your foundation, you'll have everything you need for full honours degree study, and progress directly onto the BSc Games Design and Development course.

How you learn

The course is suitable if you don't meet the entry requirements for our BA (Hons) Games Design and Development course, or you want extra preparation before starting degree-level study. You share the first year with other Sheffield Business School foundation year students, then move on to the degree.

You will learn in a supportive, challenging and exciting environment. You will be based in Sheffield Business School — a vibrant, dynamic setting with excellent facilities located in the heart of the city.

You learn through

  • lectures and seminars
  • case studies
  • presentations
  • self-directed study
  • work placements
  • activities and events

In the foundation year, you'll study wider business topics, while specialising in your chosen subject area. You'll learn useful skills such as academic writing, work in diverse teams and learn to utilise a wide variety of data sources. In doing so, you'll fully prepare yourself for undergraduate study.

Applied learning

Degree preparation

After the foundation year, you will be ready to start the full degree. BA Games Design and Development is an engaging, challenging course where you will work on real game development projects and develop your own creative approach, with access to cutting-edge facilities and resources supported by the likes of Sony Playstation.

Live projects

The BA degree includes a range of professional development and work-based learning opportunities, including producing game concept and prototype pitches for commercial and other external clients, guest lectures from industry professionals and networking events. You will get opportunities to develop your own future strategy as a game professional whether that be freelancing, working as an independent game developer or working in a specific sector in the game or interactive media industries.

Networking opportunities

On the full degree, you will have the opportunity to engage with specialist visiting lecturers from the industry to show your work. A wide range of professional development and networking opportunities are supported by the Media Arts and Communications Department, such as the yearly Pathways event. We always seek to support and enable any student who obtains a placement to be able to take such opportunities.


Future careers

The full degree prepares you for a career in

  • game designer
  • game artist
  • game producer

Where will I study?

You study at City Campus

City Campus

City Campus is located in the heart of Sheffield, within minutes of the train and bus stations.

City Campus map
City Campus map
Location

Howard Street
Sheffield
S1 1WB

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Adsetts library
Adsetts library

Adsetts Library is located on our City Campus. It's open 24 hours a day, every day.

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Equipment and facilities

On the full degree course you work with

  • games engines such as Unity 3D and Unreal
  • 3D modelling software
  • emerging game technologies such as VR headsets
  • Playstation development kits

Entry requirements

All students

GCSE Maths and GCSE English at grade C or 4.

48 UCAS points, including at least 24 points from one A level or equivalent, or an alternative qualification such as an Access course.

Please note the University will only admit students who are aged 18 at the point of enrolment.

Additional information for EU/International students

If you are an International or non-UK European student, you can find out more about the country specific qualifications we accept on our international qualifications page. You can also watch a video guide on how to apply.

For details of English language entry requirements (IELTS), please see the information for 'All students'.


Modules

Year 1

Compulsory modules
Module Credits Assessment
Module: Creative Synergies In Media Production Credits: 40 Assessment: Coursework
Module: Media In Context Credits: 20 Assessment: Coursework
Module: Media Project Credits: 40 Assessment: Coursework
Module: Preparing For Independant Practice And Study Credits: 20 Assessment: Coursework

Year 2

Compulsory modules
Module Credits
Module: 3D Modelling Credits: 20
Module: Game Design Theory Credits: 20
Module: Game World Mechanics Credits: 20
Module: Level 4 Game Project Credits: 20
Module: Visual Concepts For Games 1 Credits: 20
Module: Visual Concepts For Games 2 Credits: 20

Year 3

Compulsory modules
Module Credits
Module: Advanced Game Design Theory Credits: 20
Module: Experimental Game Practice Credits: 20
Module: Narrative Design Credits: 20
Module: Physical Games Credits: 20
Module: Professional Development Project Credits: 20
Elective modules
Module Credits
Module: Creative Sound Practice Credits: 20
Module: Introduction To Concept Art Credits: 20
Module: Virtual Reality Design Credits: 20

Final year

Compulsory modules
Module Credits
Module: Creative Direction For Games Credits: 20
Module: Distribution Methods And Practices Credits: 20
Module: Final Game Project Credits: 40
Module: User Interface Design For Games Credits: 20
Elective modules
Module Credits
Module: 3D Games Prototyping Credits: 20
Module: Life Drawing Credits: 20
Module: Sound Design And Sonic Arts Practice Credits: 20
Module: Visual Effects Project Credits: 20

Fees and funding

Home/EU students

Our tuition fee for UK/EU students starting full-time undergraduate study in 2019/20 is £9,250 per year.

† If you are studying an undergraduate course, postgraduate pre-registration course or postgraduate research course over more than one academic year then your tuition fees may increase in subsequent years in line with Government regulations or UK Research and Innovation (UKRI) published fees. More information can be found in our terms and conditions under student fees regulations.

International students

Our tuition fee for international students starting full-time study in 2019/20 is £13,250 per year.

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Financial support for home/EU students

How tuition fees work, student loans and other financial support available.

Learn more

Additional course costs

This link allows you to view estimated costs associated with the main activities on specific courses. These are estimates and, as such, are only an indication of additional course costs. Actual costs can vary greatly depending on the choices you make during your course.

Additional costs for Digital media courses (PDF)

Legal information

Any offer of a place to study is subject to your acceptance of the University’s Terms and Conditions and Student Regulations.

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