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Year of Entry 2019/20
BA (Honours)

Games Design

Full-time Digital media

Prepare for your creative career in the games, graphics or multimedia industry.


Everything you need to know...

What is the fee? Home/EU: £9,250 per year (£1,200 for placement year)
International: £13,250 per year (£1,200 for placement year)
How long will I study? 3 / 4 Years
Where will I study? City Campus
What are the entry requirements? 112 UCAS points
What is the UCAS code? W280
When do I start? September
Placement available? Yes

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Course summary

  • Develop technical production skills through the creation of 2D and 3D artwork.
  • Collaborate in creative projects alongside programmers.
  • Work with cutting edge tools to produce various game art styles, and work to art limitations for use on different gaming platforms.
  • Work in partnership with Sony within our commercial games studio, Steel Minions.
  • Study at the only university in the UK to produce a game on a Sony platform.

This course will equip you with the practical skills required to work in the games industry ranging from concept to post-production, and you will graduate with a portfolio of projects.

How you learn

Tutors and students provide an overview of the course and what it’s like to study in Sheffield.

Throughout this course you will build a professional quality portfolio that is aimed at meeting the requirements of potential employers. The teaching and learning on this course is designed to help you do this.

You learn through

  • specialist technical workshops
  • group projects
  • one-to-one support
  • live projects
  • industry visits, field trips and festivals
  • self-directed and independent study

Course leaders and tutors

Adam Shepherd
Adam Shepherd
Senior Lecturer in Creative Media

I teach within Games Design. During my time at the university I have taught 3D modelling, Rigging, Texturing and Animation through levels 4-7, as well as various ski … Read more

Applied learning

Work placements

In year three, you have the opportunity to take a one-year paid work placement, which is an excellent way to enhance your graduate employment potential. Games design is a very competitive industry, and there are a limited number of placements available in games companies. You are supported in finding a placement by our experienced Placement and Employability Team who have a large range of employer contacts.

Live projects

You will have the opportunity to work on commercial opportunities with real-life clients. Previous students have designed game levels and concepts for Pixel Bullies and Sumo Digital, and worked with English Heritage to create a virtual tour of Conisbrough Castle.

Networking opportunities

During your degree you will have access to careers advisers, employability enhancing workshops and networking opportunities including guest speakers and master classes from the creative media industry. We also help you to master social media for networking and making contacts.

A number of industry days and events (Game Republic events, Pathways) are also held on campus where you can network with and attend talks and workshops run by creative media industry professionals and organisations.

Student work

Practical work is integral to the Games Design course. Watch our 2017 showreel.


Future careers

This course prepares you for a career as a

  • concept artist
  • 2D artist
  • 3D environment artist
  • 3D character artist
  • animator

Previous graduates of this course have gone on to work for

  • Rare
  • Electronic Arts
  • Sumo Digital
  • Rockstar North
  • Forsaken Studios
  • SEGA Europe
  • Framestore
  • Jagex
  • Lightning Fish

Accreditation

This course is recognised as meeting the British Kinematograph, Sound and Television Society's accreditation criteria of industrial relevance and professional practice.

Student success story

Former games student Andrew discusses his game based on the life of Edward Jenner. The game was developed through Sheffield Hallam’s in-house games studio Steel Minions and has been published on the PlayStation store.

Where will I study?

You study at City Campus

City Campus

City Campus is located in the heart of Sheffield, within minutes of the train and bus stations.

City Campus map
City Campus map
Location

Howard Street
Sheffield
S1 1WB

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Adsetts library
Adsetts library

Adsetts Library is located on our City Campus. It's open 24 hours a day, every day.

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Equipment and facilities

On this course you work with

  • the largest PlayStation teaching facility in the world
  • a motion camera lab
  • specialist virtual reality space
  • our commercial games studio , Steel Minions
  • 3Dstudio Max
  • Maya
  • ZBrush
  • Unreal Engine
  • Unity
  • Phyre Engine
  • Marmoset Toolbag
  • Photoshop
  • Quixel Suite
  • Knald
  • Substance Painter
  • Substance Designer
  • Marvelous Designer
  • World Machine
  • 3D Coat
  • Agisoft Photoscan
  • Oculus Rift
  • PlayStation VR

Entry requirements

All students

UCAS points

  • 112

This must include at least 64 points from two A levels, or equivalent BTEC National qualifications. For example:

  • BBC at A Level.
  • DMM in BTEC Extended Diploma.
  • A combination of qualifications, which may include AS levels, EPQ and general studies.

You can find information on making sense of UCAS tariff points here and use the UCAS tariff calculator to work out your points.

GCSE

  • English Language at grade C or 4
  • Maths at grade C or 4

• Access - an Access to HE Diploma with at least 45 credits at level 3 and 15 credits at level 2. At least 15 level 3 credits must be at merit grade or above, in an art or media-related programme from a QAA-recognised Access to HE course, or an equivalent Access to HE certificate

If English is not your first language you must have an IELTS score of 6.0 with a minimum of 5.5 in all skills or equivalent. If your English language skill is currently below IELTS 6.0 we recommend you consider a Sheffield Hallam University Pre-sessional English course which will enable you to achieve an equivalent English score.

If your application is successful, you will be invited to submit a portfolio of work to demonstrate your ability. Find out about the selection process and how to produce a strong portfolio.

We welcome applications from people of any age. We may be flexible in our normal offer if you can show a commitment to succeed and have the relevant skills and experience. This must show that you will benefit from and finish the course successfully.

Please note the University will only admit students who are aged 18 at the point of enrolment.

Additional information for EU/International students

If you are an International or non-UK European student, you can find out more about the country specific qualifications we accept on our international qualifications page. You can also watch a video guide on how to apply.

For details of English language entry requirements (IELTS), please see the information for 'All students'.


Modules

The modules for 2019/20 may vary to those given below, which are for academic year 2018/19

You can take an optional placement in year three.

Year 1

Compulsory modules
Module Credits Assessment
Module: 3D Modelling Credits: 20 Assessment: Coursework
Module: Game Design Theory Credits: 20 Assessment: Coursework
Module: Game World Mechanics Credits: 20 Assessment: Coursework
Module: Level 4 Game Project Credits: 20 Assessment: Coursework
Module: Visual Concepts For Games 1 Credits: 20 Assessment: Practical
Module: Visual Concepts For Games 2 Credits: 20 Assessment: Coursework

Year 2

Compulsory modules
Module Credits Assessment
Module: 2D Game Art Credits: 20 Assessment: Coursework
Module: 3D Animation Project Credits: 20 Assessment: Coursework
Module: 3D Character Modelling Credits: 20 Assessment: Coursework
Module: Professional Development Project Credits: 20 Assessment: Coursework
Module: Real-Time Environment Creation Credits: 20 Assessment: Coursework
Elective modules
Module Credits Assessment
Module: App Design And Development Credits: 20 Assessment: Coursework
Module: Creative Sound Practice Credits: 20 Assessment: Coursework
Module: Documentary Production (Photography, Sound And Moving Image) Credits: 20 Assessment: Coursework
Module: Introduction To Concept Art Credits: 20 Assessment: Coursework
Module: Rapid Game Prototyping And Scripting Credits: 20 Assessment: Coursework
Module: Virtual Reality Design Credits: 20 Assessment: Coursework

Year 3

Compulsory modules
Module Credits
Module: Placement Year Credits: -
Elective modules
Module Credits
Module: 3D Games Prototyping Credits: 20

Final year

Compulsory modules
Module Credits Assessment
Module: 3D Game Art Credits: 20 Assessment: Coursework
Module: Distribution Methods And Practices Credits: 20 Assessment: Coursework
Module: Final Game Project Credits: 40 Assessment: Coursework
Module: Game Development Credits: 20 Assessment: Coursework
Elective modules
Module Credits Assessment
Module: 3D Games Prototyping Credits: 20 Assessment: Coursework
Module: Life Drawing Credits: 20 Assessment: Coursework
Module: Pre-Production For Animation Credits: 20 Assessment: Coursework
Module: Sound Design And Sonic Arts Practice Credits: 20 Assessment: Coursework
Module: Visual Effects Project Credits: 20 Assessment: Coursework

Fees and funding

Home/EU students

Our tuition fee for UK/EU students starting full-time undergraduate study in 2019/20 is £9,250 per year. During your placement year you will pay a reduced fee of £1,200.

† If you are studying an undergraduate course, postgraduate pre-registration course or postgraduate research course over more than one academic year then your tuition fees may increase in subsequent years in line with Government regulations or UK Research and Innovation (UKRI) published fees. More information can be found in our terms and conditions under student fees regulations.

International students

Our tuition fee for international students starting full-time study in 2019/20 is £13,250 per year. During your placement year you will pay a reduced fee of £1,200.

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Financial support for home/EU students

How tuition fees work, student loans and other financial support available.

Learn more

Additional course costs

This link allows you to view estimated costs associated with the main activities on specific courses. These are estimates and, as such, are only an indication of additional course costs. Actual costs can vary greatly depending on the choices you make during your course.

Additional costs for Digital media courses (PDF)

Legal information

Any offer of a place to study is subject to your acceptance of the University’s Terms and Conditions and Student Regulations.

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How do I apply?

You can apply for this course through UCAS.

Apply now via UCAS

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