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Study Mode Full-time
Year of Entry 2018/19
MSc

Games Software Development

Full-time Computing

Learn the skills to become a programmer on this advanced technical course - perfect for enthusiasts interested in game technology and employment in the industry.


Everything you need to know...

What is the fee? Home/EU: £6,590 for the course †
International: £13,250 for the course
How long will I study? 1 Year
Where will I study? City Campus
When do I start? September

Student satisfaction

This course scored 100% for overall satisfaction in the 2018 National Student Survey.

Course summary

  • Learn to implement real-time 3D applications using the C++ programming language.
  • Benefit from industry links with companies including Sony Computer Entertainment and Sumo Digital.
  • Study on a course with industry accreditation from Creative Skillset, TIGA and PlayStation®First.

This course aims to provide an awareness of the structure and function of video game industries. Study low-level hardware architectures for optimisation, including the novel architectures of games consoles and how to exploit them. Gain project management techniques including the stages of game production and the structure and operation of the industry to help you identify and target a suitable career path.

How you learn

Listen to student Oluwaseye and Jake, his tutor, talk about Games Software Development at Sheffield Hallam.

You will be taught with students from the other relevant master's level courses. The MSc course provides a breadth and depth of study with emphasis on industrial relevance and involvement. You learn to locate, interpret and assimilate new developments from industry or the research labs into your own work in a productive and effective way and build a substantial portfolio of commercial-quality work.

You learn through:

  • lectures and tutorials
  • research
  • project work
  • group work
  • technical facilities
  • coursework
  • case studies
  • problem-solving activities
  • software development
  • essays
  • dissertations
  • laboratory exercises
  • self and peer assessment
  • direct tutor interaction

Course leaders and tutors

Pascale Vacher
Pascale Vacher
Subject Group Leader for Games & Intelligent Systems

I specialise in teaching programming, especially C++, to students of the Game Software Development, Computing Science and Software Engineering courses, at undergradu … Read more

Applied learning

Networking opportunities

Employers and industry practitioners are an influential part of the design, content and teaching of the course. The employability focus of the course is supported by frequent involvement of employers and IT professionals in the form of guest seminars, workshops, client projects, competitions and curriculum advice.


Future careers

This course prepares you for a career in

  • the games industry
  • software engineering
  • research and academia
  • progression paths for research within the department and further afield

Previous graduates of this course have gone on to work for mainstream console development studios such as 

  • Sony Interactive Entertainment
  • Sumo Digital
  • Just Add Water
  • On The Metal Ltd
  • Blue Byte
  • as well as game engine developers such as Unity

Accreditation

This course is accredited by Creative Skillset (the Creative Industries' Sector Skills Council) and TIGA (The Independent Game Developers Association).

Where will I study?

You study at City Campus

City Campus

City Campus is located in the heart of Sheffield, within minutes of the train and bus stations.

City Campus map
City Campus map
Location

Howard Street
Sheffield
S1 1WB

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Adsetts library
Adsetts library

Adsetts Library is located on our City Campus. It's open 24 hours a day, every day.

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Equipment and facilities

On this course you work with

  • our active in-house game studio, Steel Minions studio, with specialist commercially-licensed equipment
  • one of the largest university PlayStation 3 and 4 Labs
  • industry-standard software (including Visual Studio, Unity and Unreal)
  • Vive® and Occulus® Rift headsets
  • games resources room with retail video games and consoles

Entry requirements

All students

Typically you need a degree software engineering, computer science, mathematics, physics, games programming or related areas. You should have a strong motivation to develop software and a keen interest in technological developments. You may also be able to claim credit points which can reduce the amount of time it takes to complete your qualification at Sheffield Hallam. Find out more

We will also consider you if you have 5-10 years suitable industrial experience in art, computing, programming or other relevant areas, and depending on your educational background. Knowledge or experience of the games industry is useful but not essential.

You must also satisfy us that you have an appropriate level of skill to succeed on the course by demonstrating competency with the C++ programming language. You complete a short multiple-choice test consisting of a series of questions about the C++ language and its associated execution behaviour.

We also require one suitable reference.

English Language competence

You need to demonstrate appropriate English skills, which is typically shown by having either

• completed a degree taught and assessed in English

• an English GCSE at grade C or better

• an IELTS score of 6.0 with 5.5 in all skills (or equivalent) is the standard for non-native speakers of English.

Additional information for EU/International students

If you are an International or non-UK European student, you can find out more about the country specific qualifications we accept on our international qualifications page.

For details of English language entry requirements (IELTS), please see the information for 'All students'.


Modules

The elective modules shown below are examples of modules you may be able to choose from.

Final year

Compulsory modules
Module Credits Assessment
Module: Game Development Practice Credits: 30.00 Assessment: Coursework:
&:nbsp; 100%
Module: Graphics And Animation Credits: 15.00 Assessment: Coursework:
&:nbsp; 100%
Module: Hardware Oriented Software Engineering Credits: 15.00 Assessment: Coursework:
&:nbsp; 100%
Module: Multiprocessing And Parallel Systems Credits: 15.00 Assessment: Coursework:
&:nbsp; 100%
Module: Research And Development Project Credits: 45.00 Assessment: Coursework:
&:nbsp; 100%
Module: Research Methods Credits: 15.00 Assessment: Coursework:
&:nbsp; 100%
Module: Software Studio Planning Credits: 15.00 Assessment: Coursework:
&:nbsp; 100%
Module: Special Techniques For Graphics And Animation Credits: 15.00 Assessment: Coursework:
&:nbsp; 100%
Elective modules
Module Credits Assessment
Module: Applied Artificial Intelligence Credits: 15.00 Assessment: Coursework:
&:nbsp; 100%
Module: C++ Boot Camp Credits: 15.00 Assessment: Coursework:
&:nbsp; 100%

Fees and funding

Home/EU students

Our tuition fee for UK/EU students starting full-time study in 2018/19 is £6,590 for the course.

† If you are studying an undergraduate course or postgraduate research course over more than one academic year then your tuition fees may increase in subsequent years in line with Government regulations or UK Research and Innovation (UKRI) published fees. More information can be found in our terms and conditions under student fees regulations.

International students

Our tuition fee for international students starting full-time study in 2018/19 is £13,250 for the course.

We offer a range of scholarships and awards for international students. Find out more.

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Postgraduate student loans

Up to £10,609 available for UK and EU students on most masters courses.

Learn more

Additional course costs

This link allows you to view estimated costs associated with the main activities on specific courses. These are estimates and, as such, are only an indication of additional course costs. Actual costs can vary greatly depending on the choices you make during your course.

Additional costs for Computing courses (PDF)

Legal information

Any offer of a place to study is subject to your acceptance of the University’s Terms and Conditions and Student Regulations.

 

How do I apply?

You apply for this course via our online application form.

Apply for September 2018

If you require an alternate version of the application form, please email directadmissions@shu.ac.uk.

Not ready to apply just yet?

Why not come to our next open day? Open days are the perfect place to talk to staff and students, visit our campuses and get all the information you need. Alternatively, feel free to ask us a question.

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Where next?

Find out more about Sheffield Hallam's postgraduate opportunities and community.

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Information for international students

Information for international students including entry requirements by country and funding.

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