Wow future employers with your portfolio in 2D, stop motion and 3D-CGI animation.
What you study
You graduate from this course as a creative, innovative individual with skills and knowledge to work in this exciting and vibrant creative industry.
Key areas of study include • 2D drawn and digital based animation • stop motion animation • 3D-CGI animation • animation theory • life drawing practice • animation pre-production • animation production • post production for animation • acting and performance for animation • photography and lighting for animation • animation industry contextualisation.
You develop a portfolio of your project work to showcase your skills to potential employers. This includes • 2D drawn animation • stop motion puppet animation • 3D-CGI character animation • set design • pre-production development • character designs • life drawing portfolio • professional branding and online management • sound design • client based project development work • individually directed short animation.
These skills prepare you for your final year project, creating and producing a professional short animated film, specialising in your own chosen area of animation.
In your third year you have the opportunity to submit your work for the Nick Park Award – an annual competition exclusive to Sheffield Hallam students which is judged by the team at Aardman.
You may be able to study abroad as part of the Erasmus programme.
Placements and work experience
On this course you have the opportunity to take a one-year paid work placement between your second and third year. Placements allow you to apply your learning, develop new and existing skills, increase your industry knowledge and experience and be more attractive to potential employers.
To help create a stimulating environment and to ensure that you gain the latest industry knowledge, you attend animation festival trips, film seminars and guest lectures by industry experts. Our industry links include Aardman, Double Negative, Frame Store, MacKinnon and Saunders, Cartoon Saloon, Finger Industries and Mew Lab.
Learn creative animation skills and techniques from tutors who have worked on award-winning productions across all disciplines of animation and have industry experience in many different animation studios.
The dedicated animation course facilities include an industry standard stop motion studio, a dedicated multi-disciplinary 2D animation project room, a green screen studio and a workshop including rapid prototype machines, such as 3D printers and laser cutters, as well as an industry standard motion capture suite.
Regularly updated industry standard software used throughout the animation course includes: Adobe CC suite, ToonBoom Harmony, Dragon Frame, Autodesk Maya, 3D Studio Max, VRay Render engine.
You can view final year work output from the animation course at: www.vimeo.com/shuanimation.
2017 entry requirements
Normally GCSE English language and mathematics at grade C or above or grade 4 or above, plus one of the following
• 104 UCAS points including at least 64 points from two A levels or equivalent BTEC National qualifications. We accept AS levels. We accept general studies
• 96 UCAS points from three A levels or equivalent BTEC National qualifications. We accept general studies.
New UCAS tariff points system for courses starting from September 2017. This is significantly different to the current points system and uses an alternative method of calculation. You can find information about these changes on the UCAS website and use the UCAS tariff calculator to work out your points.
• Access – an Access to HE Diploma with at least 45 credits at level 3 and 15 credits at level 2. At least 15 level 3 credits must be at merit grade or above, in a media-related programme from a QAA-recognised Access to HE course, or an equivalent Access to HE certificate
If English is not your first language you must have an IELTS score of 6.0 with a minimum of 5.5 in all skills or equivalent. If your English language skill is currently below IELTS 6.0 we recommend you consider a Sheffield Hallam University Pre-sessional English course which will enable you to achieve an equivalent English score.
If your application is successful, you will be invited to submit a portfolio of work to demonstrate your ability. Find out about the selection process and how to produce a strong portfolio.
We welcome applications from people of any age. We may be flexible in our normal offer if you can show a commitment to succeed and have the relevant skills and experience. This must show that you will benefit from and finish the course successfully.
International and European entry qualifications
If you are an International or non-UK European student, you can find out more about the country specific qualifications we accept on our international qualifications page.
Four years full-time (including one year work placement) or three years full-time
Typical modules may include
|Year one modules||
• life drawing • character design • 2D and stop motion animation • photography • motion graphics • animation analysis • CGI animation foundation • integrated project
|Year two modules||
• visual storytelling • 3D Animation project • 2D animation project • stop motion animation project • integrated group project • elective module
• optional work placement
|Final year modules||
• professional pre-production for animation • distribution methods and practices • dissertation • major animation specialist project • elective module
You develop skills and knowledge in a wide range of disciplines, meaning you are able to work in numerous roles including 2D animator • stop motion animator • 3D-CGI animator • set designer • puppet builder • lighting technician • texture artist • modeller • rigger • compositor • producer • editor • story board artist • character designer.
The skills and understanding you develop can be used in sectors including • visual effects • television production • feature production • education • game production • online production • advertising and freelancing.
Some of our graduates work for organisations such as • Industrial Light and Magic • BBC (CBeebies) • Finger Industries • Twinkl • iSite TV • Axonn Media • Framestore • Creative Assembly • Regus • Peerless VFX • Kettle Studios • Fudge Animation Studios • Double Negative • Warner Brothers studios.
Others have launched their own companies, such as Cosmic Monocle, Scrapbook Development and Oh Captain, My Space Captain.
We also help graduates to set up their own business through our business incubator, which provides student entrepreneurs with a low risk environment to build a company.
Home / EU student
We do not charge course fees during a placement year.
Please note tuition fees may increase in each subsequent academic year of your course, subject to government regulations on fee increases and in line with inflation. More information can be found in the ‘Tuition Fee Increases’ section of our Fees Regulations (PDF, 2.10 MB)
For the course fee and further information on scholarships and bursaries please visit our fees and funding pages.
We do not charge course fees during a placement year.
2016/17 academic year
Typically £12,250 a year
2017/18 academic year
Typically £12,750 a year
Additional course costs
This link allows you to view estimated costs associated with the main activities on specific courses. These are estimates and, as such, are only an indication of additional course costs. Actual costs can vary greatly depending on the choices you make during your course.
Any offer of a place to study is subject to your acceptance of the University’s Terms and Conditions and student Regulations.