Technology Enhanced Learning
Introduction
This module is of benefit to you if you are a professional healthcare practitioner with a role in education who has an interest in the use of technology enhanced learning.
Benefits of taking the module to the individual, the organisation and the patient
This module is mapped to the Framework for Technology Enhanced Learning (Department of Health 2011) to ensure that technology in healthcare patient and service outcomes are identified within six key principles;
1. Patient centred and service driven
2. Are educationally coherent
3. Are innovative and evidence based
4. Deliver high quality educational outcomes
5. Deliver value for money
6. Ensure equity of access and quality of provision
What you learn
You are supported to develop aspects of or a whole e-enabled learning object using open source software. You work in interactive workshops using the technology guided by a team of staff who have first-hand experience of developing open educational materials using open source software.
General areas covered
- Pedagogies of education for web based educational media and online learning
- Strengths and limitations of web based learning media
- Copyright and intellectual property
- Disruptive innovations/ ensuring e-learning projects enhance traditional learning, support existing teaching methods and provide valuable accessible reference points
Introduction to the following technologies:
- mLearning
- eLearning
- Simple website development
- Augmented reality
- Interactive e-learning packages
- TED-ed
- The uses of You-Tube
- Social Networking
- QR codes
- Mobile Apps
- Tablet computing
- Creating live polls to classroom questions
Skills gained for the workplace, technical skills or academic skills
To get the most out of this module we would like you to have an idea of an actual educational resource you would like to develop using technology enhanced learning relevant to your workplace. Examples that might be helpful are ‘developing web based resources such as a webpage, an interactive book or package to deliver a particular training need in your practice’. You need to be someone who feels comfortable with basic computer skills but don't need to be someone that can write computer code!
For further details please click here - youtu.be/AM7kYlqz0UA
Fees and Funding for 2023/24
Indicative price for stand-alone module |
Home student: £830 EU / International students: £1,370- this is part-time study and therefore cannot provide sponsorship for Tier 4. |
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How to apply |
To apply for a self-funded place, please complete and return the application form below: To apply for a Workforce Development / Workforce Transformation funding WDF/WTF funded place, please complete and return the relevant application form below: Further information and Workforce Development Funding / CPD Funding online application form |
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Entry requirements
• Relevant professional qualification
First degree or equivalent
• Relevant work experience
3 years post qualification experience (part time equivalent)
• Relevant workplace opportunities and organisational support(The above must be evidenced in the applicants application form)
International students must have reliable internet access and supply IELTS scores of at least IELTS 6.5.
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Attendance
Delivery Method:
Blended Learning this module will involve a limited number of face-to-face study days supported by online distance learning activities
View our statement on notional study hours »
Provisional timetable
This module is planned to commence delivery in Semester 1.
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Assessment
Module assessment is made up of one or more assessment tasks. The assessment task(s) for this module are:
- Project Work
Successful completion of this module will earn you 15 level 7 credits
Further details
For further information please contact the module leader Dr Patrick Marshall - patrick.marshall@shu.ac.uk or contact the student experience team: