Dr Mark Featherstone PhD, FHEA
Student Experience Lead
Summary
For 16 years Mark worked as a video game developer before joining Hallam University to help develop their games provision. He's worked on PC, PlayStation and Xbox consoles for companies such as Gremlin, Rage, NCSoft, Infogrammes and Moonpod. He is also a qualified secondary school teacher and has special responsibility for student experience within the computing department. He runs ‘Steel Minions’, which is the department’s in-house commercial videogame development studio where students work on commercial and research-based game development projects.
Teaching
School of Computing and Digital Technologies
College of Business, Technology and Engineering
Relevant Projects
Software Engineering, Graphics and Multimedia
Research
Games based learning software
Publications
Key Publications
Featherstone, M., & Habgood, J. (2018). UniCraft: Exploring the impact of asynchronous multiplayer game elements in gamification. International Journal of Human-Computer Studies. http://doi.org/10.1016/j.ijhcs.2018.05.006
Conference papers
Featherstone, M. (2019). Optimising gamification with constructive competition and video games. In irish conference on game-based learning, Cork, Ireland, 27 June 2019 - 28 June 2019. http://www.igbl-conference.com/abstract-details/?abstract_id=154
Featherstone, M. (2018). Designing gamification for constructive competition. In Geril, P., & King, D. (Eds.) GAME-ON 2018, Abertay University, Dundee, 18 September 2018 - 20 September 2018 (pp. 138-143). Belgium: Eurosis-Eti: https://www.eurosis.org/conf/gameon/2018/index.html
Featherstone, M. (2017). A formative evaluation of a gamification app containing asynchronous multiplayer game elements. Proceedings of the European Conference on Games Based Learning. http://www.academic-bookshop.com/ourshop/prod_6222013-ECGBL-2017-PDF-The-11th-European-Conference-on-GameBased-Learning.html
Featherstone, M. (2016). Using Gamification to Enhance Self-directed, Open Learning in Higher Education. In 10th European Conference on Games Based Learning, University of the West of Scotland, Paisley, Scotland, 6 October 2016 - 7 October 2016. http://www.academic-conferences.org/conferences/ecgbl/
Theses / Dissertations
Featherstone, M. (2022). Optimising gamification using constructive competition and videogames. (Doctoral thesis). Supervised by Roast, C. http://doi.org/10.7190/shu-thesis-00501