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Reuben Fleming BA, MA, FHEA

Senior Lecturer


Summary

Reuben has previously worked in the games industry and as a freelance animator on various projects for TV and the web. He teaches across the undergraduate Animation, Games Design and Digital Media Production courses as well as leading the postgraduate MA Animation and Digital Effects course.

Teaching

Subject area

Animation and Digital Media Production

Courses

MA Animation and Digital Effects

Research

3D body scanning and the perceptual effects of stylization.

Max Planck Institute, Tubingen, Germany

Publications

Conference papers

Fleming, R., Mohler, B.J., Romero, J., Black, M.J., & Breidt, M. (2017). Appealing avatars from 3D body scans: Perceptual effects of stylization. In Braz, J., Magnenat-Thalmann, N., Richard, P., Linsen, L., Telea, A., Battiato, S., & Imai, F. (Eds.) Computer Vision, Imaging and Computer Graphics Theory and Applications. VISIGRAPP 2016, (pp. 175-196). Cham: Springer International Publishing: http://doi.org/10.1007/978-3-319-64870-5_9

Fleming, R., Mohler, B.J., Romero, J., Black, M.J., & Breidt, M. (2016). Appealing female avatars from 3D body scans: Perceptual effects of stylization. VISIGRAPP 2016 - Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, 335-345. http://doi.org/10.5220/0005683903330343

Reports

Wheat, J., Fleming, R., Burton, M., Penders, J., Choppin, S., & Heller, B. (2006). Establishing the accuracy and feasibility of Microsoft Kinect in various multi-disciplinary contexts. Sheffield Hallam University for EPSRC Engineering for Life. http://www.depthbiomechanics.co.uk/wp-content/uploads/downloads/2012/10/EFL-report.pdf

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