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Tom Battey

Tom Battey MA

Games Designer in Residence

Summary

Tom Battey is a narrative designer whose work spans prose, interactive fiction and games design. He focuses on creating new ways to tell stories, whether that’s through text, hypertext, or immersive digital worlds.

  • About

    My focus is on creating new ways to tell stories, whether that’s through text, hypertext, or immersive digital worlds. My previous work includes speculative fiction novels, immersive narrative projects both physical and digital, and videogame design. Projects include collaborations with the British Library on immersive fiction adaptation, and working with heritage scholar on digital interpretation of historical narratives. 

    My academic background includes a bachelor’s degree in Computer Animation, and I hold Masters degrees in Creative Writing and Games Design. I’ve developed games projects independently and commercially using a range of platforms and media.

    Specialist areas of interest

    Games design
    narrative theory
    virtual worlds
    immersive storytelling

  • Teaching

    Subject area

    Games Design

  • Research

    My research interests centre around using games design practice to tell truly interactive stories. Current projects involve research into the way players engage with interactive characters in virtual worlds.

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