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BSc (Honours)

Computer Science for Games (1 year top-up)

Full-time Computing

Master games programming in C++, build real-world tools, graphics frameworks and experiences using our dedicated PlayStation® 5 development suite.

Everything you need to know...

  • Pound sign

    What is the fee?

    Home: See fees section below
    International/EU: £18,000 per year

  • Time

    How long will I study?

    1 Year

  • Location

    Where will I study?

    City Campus

  • Checkmark

    What is the UCAS code?

    CC05

  • Date

    When do I start?

    September 2026


Course summary

  • Dedicated PlayStation® 5 development studio
  • Develop high-performance software with C++ and industry-standard tools for game development
  • Explore game engine architecture, graphics rendering and advanced shader programming
  • Gain experience through professional game development environments

This game programming degree blends core computer science with real-time rendering and software engineering. You’ll develop a commercial-quality portfolio and develop a deep understanding of how to create the tools behind today’s most successful games. The course prepares you for technical careers in the games industry and beyond.


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How you learn

At Sheffield Hallam, all our courses are designed to engage you with the world and challenge you to think in new ways. You’ll get to collaborate with others, and you’ll be taught in a supportive environment where you can thrive.
You’ll learn through hands-on projects and studio-based work that replicates industry practices. As you progress, you'll develop critical thinking and reflective skills – giving you the confidence to evaluate your work, set career goals and continue developing post-graduation.

You learn through:

  • group work
  • lectures and seminars
  • technical workshops in computer labs
  • independent learning
  • practice-based learning

Assessment methods include project-based coursework, technical reports and peer collaboration.

Key Themes

This top-up course builds upon your existing C++ games programming knowledge and will focus on shader development, world building, data-drive asset tools and custom in-game editors.  You will also develop game engine architecture and optimisations.

The course builds towards two significant end-of-year showcases/award celebrations: GameOver and Game Republic.  This gives you an opportunity to show your work to computer game industry professionals and recruiters.
You will also have the opportunity to work on commercial or research projects via our in-house games studio, Steel Minions.

Course-Level Support

You will be supported in your learning journey towards highly skilled, graduate level employment through a number of key areas. These include:

  • access to our unique student support triangle to help with your personal, academic and career development
  • access to our Skills Centre with one-to-ones and online resources, where you can get help with planning and structuring your assignments
  • industry-specific employability activities such as live projects, learning in simulated environments and networking opportunities

Applied learning

Live Projects

You'll have the chance to join Steel Minions, our in-house commercial game studio run by academic staff and students. Through Steel Minions, you’ll work on real-world projects with industry clients, research teams and publishers — from educational apps to console titles for PlayStation® 5 and PC.

Networking Opportunities

We work closely with studios including Sumo Digital and Sony Interactive Entertainment Europe. These partnerships provide guest lectures, portfolio reviews and insights into hiring practices.

Competitions

You’ll be encouraged and supported to enter your work into student competitions – such as the TIGA Games Industry Awards – where we have a proven track record of competition success. These competitions provide valuable experience in interacting with games industry professionals.

Course leaders and tutors

Andrew Hamilton
Andrew Hamilton
Senior Lecturer, Course Leader for Computer Science for Games

Staff profile for Andrew Hamilton, Senior Lecturer at Sheffield Hallam University

Modules

Module and assessment information for future years is displayed as currently validated and may be liable to change. When selecting electives, your choices will be subject to the core requirements of the course. As a result, selections may be limited to a choice between one of two or more specified electives in some instances.

Final year

Compulsory modules

Module
Credits
Assessment

Elective modules

Module
Credits
Assessment


Future careers

This course prepares you for a career in:

  • game development for console and PC
  • game engine programming
  • graphics or shader programming
  • gameplay programming
  • quality assurance and test engineering

Previous graduates of this course have gone on to work for:

  • Rocksteady Studios
  • Sumo Digital
  • Tanglewood Games
  • Frontier Developments

Equipment and facilities

Most teaching takes place in our specialist games development labs, equipped with the latest industry-standard hardware and software.

On this course you work with:

  • PlayStation® 5 development kits with full software stacks
  • Industry tools including Visual Studio, 3D Studio Max, Blender, Git, RenderDoc
  • Game evaluation areas and arcade systems for testing and fun
  • Virtual Reality headsets

Where will I study?

You study at City Campus through a structured mix of lectures, seminars and practical sessions as well as access to digital and online resources to support your learning.

City Campus

City Campus is located in the heart of Sheffield, within minutes of the train and bus stations.

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City Campus map
Location

Howard Street
Sheffield
S1 1WB

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Entry requirements

All students

HND, or equivalent, where games programming is the focus, and must include experience of programming in C\C++. Students whose first language is not English will also need to meet the English competence requirements of an overall IELTS score of 6.0 (with a minimum of 5.5 in each of the four skills), or equivalent.

Additional information for EU/International students

If you are an International or non-UK European student, you can find out more about the country specific qualifications we accept on our international qualifications page.

For details of English language entry requirements (IELTS), please see the information for 'All students'.


Fees and funding

Home students

Tuition fees for 2026/27 are not yet confirmed. Our tuition fee for UK students on full-time undergraduate degree courses in 2025/26 is £9,535 per year (capped at a maximum of 20% of this during your placement year). These fees are regulated by the UK government and therefore subject to change in future years.

If you are studying an undergraduate course, postgraduate pre-registration course or postgraduate research course over more than one academic year then your tuition fees may increase in subsequent years in line with Government regulations or UK Research and Innovation (UKRI) published fees. More information can be found in our terms and conditions under student fees regulations.

International students

Our tuition fee for International/EU students starting full-time study in 2026/27 is £18,000 per year (capped at a maximum of 20% of this during your placement year)

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Financial support for home/EU students

How tuition fees work, student loans and other financial support available.

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Additional course costs

The links below allow you to view estimated general course additional costs, as well as costs associated with key activities on specific courses. These are estimates and are intended only as an indication of potential additional expenses. Actual costs can vary greatly depending on the choices you make during your course.

General course additional costs

Additional costs for School of Computing and Digital Technologies (PDF, 600.1KB)

Legal information

Any offer of a place to study is subject to your acceptance of the University’s Terms and Conditions and Student Regulations.

 

How do I apply?

Apply now via UCAS

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Why choose us?

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Teaching

Rated Gold in the 2023 Teaching Excellence Framework (TEF) for the outstanding quality of our teaching and graduate outcomes

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Accommodation

We guarantee to find you an affordable place to live that’s close to campus and comes with all bills included

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Employment

94% of our UK graduates are in work or further study 15 months after graduating (2022/23 Graduate Outcomes Survey)

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