Prestigious tech award for team behind interactive VR rehab games
Sheffield Hallam University’s Impact VR Lab, which leads pioneering virtual reality (VR) technology in healthcare to support amputees, burns victims and children with limb injuries to rehabilitate, has been recognised by the Prolific North Tech Awards.
Andrew Hamilton
Staff profile for Andrew Hamilton, Senior Lecturer at Sheffield Hallam University
Jonathan Saunders
I am a researcher at CENTRIC, I have over three years’ experience in developing mobile, PC and serious games for both industry and academia
Central Quay
• Located on the banks of the River Don in Sheffield's popular Kelham Island area • Large residence with 5-6 bed en suite flats • Modern common room with games area and study room • Free on-site gym
“I’m developing video games on my work placement.”
BSc (Hons) Computer Science for Games student James Smith took a year-long placement as a programmer for video game developer Sumo Digital.
Martyn Prigmore
Senior Lecturer at Sheffield Hallam University's College of Business, Technology and Engineering
Virtual Reality offers an immersive, interactive and evocative experience to demonstrate the unpredictability of fire
Sheffield Hallam Games lecturer, Dr Tom Garner, has his virtual reality simulation, FireSIM, demonstrated at the IFIRE Conference in Massachusetts, USA. FireSIM is an immersive experience simulating consequences of arson. Designed for convicted arsonists as part of their rehabilitation and developed with cutting-edge games technologies to produce an evocative experience.
Students reach the Commonwealth Games
With the support of donations, 15 students travelled to the Australian Gold Coast to volunteer at the 2018 Commonwealth Games in March this year.
Tom Battey
Game Designer in Residence Tom Battey is a narrative designer whose work spans prose, interactive fiction and games design
Anton Hecht: Examining Gamefulness in Participatory Art: Space, Participant and Artefact
The study explores how games theory might elucidate and generate participatory art.