Everything you need to know...
- Build a portfolio of work to a professional standard, ready to showcase to prospective employers.
- Utilise the latest technology and equipment in our state-of-the-art facilities.
- Acquire and improve your knowledge of animation and digital effects.
- Boost your employability through industry-specific interview training, networking and workshops.
- Develop intellectual and critical approaches to your own and others' creative work.
Computer Animation provides you with the practical and conceptual skills you need to make an impact in the creative industries. You'll build a portfolio and reinforce it with sound theoretical knowledge and graduate ready for exciting, challenging career opportunities.
How you learn
All our courses are designed around a set of key principles based on engaging you with the world, collaborating with others, challenging you to think in new ways, and providing you with a supportive environment in which you can thrive.
MA Computer Animation can be taken over one or two years and is angled toward flexible, independent work. The course allows for the development of your own professional identity and portfolio, though you'll collaborate with others on problem-solving and through peer evaluation. You'll acquire a wide-ranging practical and theoretical skill set in the first two trimesters of the course and develop a specialism in the third.
You learn through:
- lab-based tutorials, workshops, critique sessions and seminars
- practical tasks and projects
- one-to-one project supervision
- technical workshops
- guest speakers and masterclasses
Course leaders and tutors
Festival visits will help you expand your knowledge in the area of animation and digital effects and gain a deeper understanding of industry roles and practices.
There is ample opportunity for networking throughout the course via regular industry speakers, masterclasses and strong links with our alumni and Sheffield's creative industry.
This course prepares you for a career in
- film and VFX
- game development
- motion graphics
- web content creation
- technical direction
- concept art
Where will I study?
You study at City Campus through a structured mix of online lessons and face-to-face teaching with access to digital and online resources to support your learning.
City Campus is located in the heart of Sheffield, within minutes of the train and bus stations.
Adsetts Library is located on our City Campus. It's open 24 hours a day, every day.Learn more
Equipment and facilities
On this course you work with
- high-end PC and Mac labs
- graphics tablets
- full-body and facial motion capture facilities
- green screen room
- video cameras
- 360 cameras
- VR headsets
Typically you need a second class honours degree or above in a • traditional art • digital art • digital media • games design • multimedia or a related subject.
We expect you to be artistic and motivated to produce high quality animations and digital artwork.
Overseas applicants from countries whose first language is not English must normally produce evidence of competence in English. An IELTS score of 6.0 with 5.5 in all skills (or equivalent) is the standard for non-native speakers of English. If your English language skill is currently below an IELTS score of 6.0 with a minimum of 5.5 in all skills we recommend you consider a Sheffield Hallam University Pre-sessional English course which will enable you to achieve an equivalent English level.
If you do not have such academic qualifications we may consider your application individually, based on your personal, professional and work experience, and other formal qualifications. You may also be able to claim credit points which can reduce the amount of time it takes to complete your qualification at Sheffield Hallam. Find out more
Additional information for EU/International students
This course is not open to international students who require a Tier 4 (General) student visa to study in the UK. If you are an international applicant but do not require a Tier 4 (General) student visa, contact our Admissions Team to find out whether you’re eligible to apply.
Module and assessment information for future years is displayed as currently validated and may be liable to change. When selecting electives, your choices will be subject to the core requirements of the course. As a result, selections may be limited to a choice between one of two or more specified electives in some instances.
|Module: Computer Animation Fundamentals||Credits: 30||
|Module: Creative Media Masters Project||Credits: 60||
|Module: Creative Media Professional Practice Project||Credits: 30||
|Module: Creative Media Research And Development Proposal||Credits: 30||
|Module: Post Production And Acquisition||Credits: 30||
Fees and funding
Our tuition fee for UK students starting full-time study in 2021/22 is £9,340 for the course. For part-time study the fee will be calculated pro-rata each year based on the number of credits studied.
† If you are studying an undergraduate course, postgraduate pre-registration course or postgraduate research course over more than one academic year then your tuition fees may increase in subsequent years in line with Government regulations or UK Research and Innovation (UKRI) published fees. More information can be found in our terms and conditions under student fees regulations.
Postgraduate student loans
Up to £11,222 available for Home students on most masters courses.
Additional course costs
This link allows you to view estimated costs associated with the main activities on specific courses. These are estimates and, as such, are only an indication of additional course costs. Actual costs can vary greatly depending on the choices you make during your course.Additional costs for Digital media courses (PDF, 166.9KB)
Any offer of a place to study is subject to your acceptance of the University’s Terms and Conditions and Student Regulations.
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