Vindskaber
Vindskaber was an inquiry into how the use of Virtual and Augmented Reality might impact on our perception and understanding of the landscape in the future.
Telecare and Health Technologies - CLAHRC 2
Telehealth and Care Technologies is a core theme of Collaboration in Leadership for Applied Research and Healthcare (NIHR). The overarching aim of this theme, led by the University of Sheffield, is to produce a step change in knowledge and practice in the design and use of telehealth and care technologies in services that are effective, cost-effective and are usable by the broadest possible range of people.
a ROLE to PLAY
a ROLE to PLAY brings together the lived experiences and dreams of Bolsover residents, one of the most deprived towns in the middle of England.
Elevation
Elevation is a unique portrait of Sheffield's (in)famous Park Hill estate, created during an eclipse period between clearance and reinvention
As Much About Forgetting
As much about forgetting considers how the passage of time gives us both history and memory, and how tensions often exist between these two formulations
Thinking through things
This body of research explored attitudes to technology in everyday life and how this insight might be applied to the design of technology to support personal health care.
Untitled (superorganism)
Untitled (superorganism) is a video installation commissioned in 2014 for ‘Anthropocene Monument’, an exhibition and symposium-performance curated by Bruno Latour, Bronislaw Szerszynski and Olivier Michelon at L’Abbatoirs Museum of Modern and Contemporary Art in Toulouse.
Ambiguous Implements
Ambiguous Implements is the result of an enquiry that investigates the extent to which ambiguous eating implements, when used to consume food, have the potential to create new forms of experience.
Stigmas
Stigmas is a collection of furniture that embody issues relating to the physical, cognitive and attitudinal challenges older people face in everyday life
Post Industrial Manufacturing Research Group
For a number of years now, I have been considering the impact of new and emerging technologies in computer aided design and direct digital manufacture. The implications are incredible. Post Industrial Manufacturing will change the very nature of design, the way we teach design, and the relationship of consumers to products.