Everything you need to know...
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What is the fee?
Home: £9,250 per year (£1,200 for placement year)
International/EU: £16,655 per year (£1,200 for placement year) -
How long will I study?
3 / 4 Years
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Where will I study?
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What is the UCAS code?
W212
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When do I start?
September 2024
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Placement year available?
Yes
Come to an open day
Visit us to learn more about our gold-rated teaching and why we were awarded the highest possible rating in the Teaching Excellence Framework.
Course summary
- Learn to use industry-standard systems to create, capture, store, edit, compose and distribute digital media.
- Work with a wide range of professional industry-standard equipment.
- Build your employability by working with nationwide digital media companies.
- Gain valuable experience by working on live projects.
This course enables you to develop the creative and technical skills needed to work with industry-standard technologies and current emerging platforms in disciplines such as film, animation, interactive media, gaming, mobile applications, web-based media, social media, virtual reality and cross-media.
Find out more about our course here.
Employability
92% of our graduates are in work or further study fifteen months after graduating (2020/21 Graduate Outcomes Survey).
Teaching quality
South Yorkshire Institute of Technology
As a partner of the South Yorkshire Institute of Technology, we offer high-quality technical education across multiple STEM subject areas.
How you learn
All our courses are designed around a set of key principles based on engaging you with the world, collaborating with others, challenging you to think in new ways, and providing you with a supportive environment in which you can thrive.
We employ a practice-based approach to teaching and assessment set within the context of creative and industry-focused activities. You will build up a portfolio of creative work suitable for use after you graduate.
You learn through
- lab based specialist workshops
- lectures, seminars and tutorials
- self-directed study
- live projects
There are opportunities to study abroad at one of our partner universities with the possibility of funding through the Erasmus+ programme (until 2023) or the Turing Scheme.
Course leaders and tutors
Richard Mather
Senior Lecturer and Course Leader in Digital Media ProductionRichard is currently Course Leader for BA (Hons) Digital Media Production and teaches a range of modules that focus on the development of digital media, including Di … Read more
Student work
Graduate Zoe Roberts now works at Joi Polloi.
Applied learning
Work placements
You will have the opportunity to arrange a year-long work placement in between your second and third years. This gives you a real-world experience to prepare you for your future career. You are supported in finding a placement by our experienced Placement and Employability Team who have a large range of employer contacts.
Live projects
The entire course, in terms of both content and approach, is geared towards producing employable digital media professionals through live projects. Many modules on the degree make use of Applied Projects (a University service which sources clients for live projects) that gives you the experience of working within your specialist industry.
Networking opportunities
We can provide you with the skills you need to set up your own business through our Enterprise Centre. For those involved in this opportunity, our specialist business start-up unit, The Hatchery, also provides additional free support and office space, as well as business mentors with experience in your business area. A series of guest lectures from industry professionals, networking events, competitions and other industry-based research opportunities also provide you with the opportunity to develop your network.
View our students' work
View our gallery of student work and learn more about the exciting projects they've been working on this year.
Future careers
This course prepares you for a future career in:
- digital content creation
- digital creative direction
- digital marketing and branding
- social media management
- project management
- front end development
- app design and development
- graphic and motion design
- mixed reality design
- games cinematics
- graphic design
- illustration
- videography
Previous graduates of this course have gone on to work for:
- Hallmark
- Joi Polloi
- Remedy Entertainment
- Sheffield Doc/Fest
- talkSport
- Spotify
- Financial Times
- Hydra Creative
- Wildcat Digital
- Rise at Seven
Student work
Where will I study?
You study at City Campus through a structured mix of lectures, seminars and practical sessions as well as access to digital and online resources to support your learning.
City Campus
City Campus is located in the heart of Sheffield, within minutes of the train and bus stations.
City Campus map | City Campus tour
Adsetts library
Adsetts Library is located on our City Campus. It's open 24 hours a day, every day.
Learn moreLearn more about your department
Media, Arts and Communications Facilities Tour
Take a look around the media, arts and communication facilities at Sheffield Hallam University with lecturer Saskia Wilson.
Equipment and facilities
On this course you work with
- professional film and stills cameras
- 360 video, lighting and studio equipment
- VR, mobile and interactive media devices
- specialist film, animation and photography studios
- a full-sized professional green screen studio
- state-of-the-art PC and mac labs
- industry-standard software tools
- a purpose-built cinema
Media Gallery
Entry requirements
All students
We will offer flexibility on our usual entry requirements for clearing applicants. Please call us on 0330 024 6390 to discuss your options and apply.Additional information for EU/International students
If you are an International or non-UK European student, you can find out more about the country specific qualifications we accept on our international qualifications page.
For details of English language entry requirements (IELTS), please see the information for 'All students'.
Modules
Important notice: The structure of this course is periodically reviewed and enhanced to provide the best possible learning experience for our students and ensure ongoing compliance with any professional, statutory and regulatory body standards. Module structure, content, delivery and assessment may change, but we expect the focus of the course and the learning outcomes to remain as described above. Following any changes, updated module information will be published on this page.
You will be able to complete a placement year as part of this course. See the modules table below for further information.
Year 1
Compulsory modules
Creating Digital Content
Digital Media Fundamentals
Digital Storytelling
Interactive Design
Level 4 Live Industry Project
Year 2
Compulsory modules
Immersive Digital Design
Level 5 Live Industry Project
Managing Creative Productions
Photography And Video Production
Elective modules
App Design And Development
Creative Sound Practice
Documentary Production (Photography, Sound And Moving Image)
Introduction To Concept Art
Virtual Reality Design
Year 3
Optional modules
Placement Year
Final year
Compulsory modules
Digital Media Arts
Final Digital Media Project
Professional Design Project
Fees and funding
Home students
Our tuition fee for UK students starting full-time undergraduate study in 2024/25 is £9,250 per year. These fees are regulated by the UK government and are therefore subject to changes in government policy. During your placement year you will pay a reduced fee of £1,200.
If you are studying an undergraduate course, postgraduate pre-registration course or postgraduate research course over more than one academic year then your tuition fees may increase in subsequent years in line with Government regulations or UK Research and Innovation (UKRI) published fees. More information can be found in our terms and conditions under student fees regulations.
International students
Our tuition fee for International/EU students starting full-time study in 2024/25 is £16,655 per year. During your placement year you will pay a reduced fee of £1,200.
Financial support for home/EU students
How tuition fees work, student loans and other financial support available.
Additional course costs
This link allows you to view estimated costs associated with the main activities on specific courses. These are estimates and, as such, are only an indication of additional course costs. Actual costs can vary greatly depending on the choices you make during your course.
Additional costs for Digital media courses (PDF, 326.4KB)Legal information
Any offer of a place to study is subject to your acceptance of the University’s Terms and Conditions and Student Regulations.