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MA Immersive Arts

immersive arts
Study Mode Full-time
Year of Entry 2024/25

Immersive Arts

Full-time Digital media

Develop industry standard skills in the latest digital media technologies to create immersive digital products for a range of arts and media practices.

Everything you need to know...

What is the fee? Home: £10,310 for the course
International/EU: £17,205 for the course
How long will I study? 1 Year
Where will I study? City Campus
When do I start? September 2024

Course summary

- Learn how to develop innovative immersive digital arts products and experiences for a range of platforms and contexts, including VR/AR/XR and cross-platform digital products.
- Use the latest industry-standard software and hardware in a professional setting.
- Work on live projects for industry professionals from the creative digital sector.
- Explore innovation in production workflows and immersive digital development.

This course gives you the opportunity to become a leader in the emerging immersive arts discipline. You’ll build a professional portfolio and gain industry experience through live projects, exhibitions and networking events.

Hallam Live

View our students' work

Find out more about the Media Arts and Communications department and view the work of some of our students.

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How you learn

All our courses are designed around a set of key principles based on engaging you with the world, collaborating with others, challenging you to think in new ways, and providing you with a supportive environment in which you can thrive.

MA Immersive Arts can be taken over one or two years and is angled toward flexible, independent work. The course allows for the development of your own professional identity and portfolio, though you'll collaborate with others on problem-solving and through peer evaluation. You'll acquire a wide-ranging practical and theoretical skill set in the first two trimesters of the course and develop a specialism in the third

You also take part in live projects, giving you the chance to apply your skills in a professional setting and gain valuable feedback, exposure and networking opportunities.

  • workshops
  • one-to-one project supervision
  • lab-based tutorials
  • critique sessions 
  • seminars
  • live briefs
  • real-world projects
  • practical tasks 
  • guest speakers

Course leaders and tutors

Daniel Bacchus
Daniel Bacchus
Principal Lecturer, Subject Group Leader - Animation and Digital Media Production

Daniel teaches on a range of modules across the Media Arts and Communications courses

Your lecturer's view

Watch course leader Daniel Bacchus talk about this course.

Applied learning

Live Projects

Live projects are a key part of the course, giving you the chance to network with industry and produce distinctive immersive arts products to a professional standard. There is often the opportunity for this work to be published and exhibited, helping to strengthen your portfolio. 

Networking Opportunities

You benefit from a programme of guest speakers and networking events throughout the year. The Media Arts and Communications Pathways event brings together industry professionals from a wide range of areas in the creative sector. This means you can gain insight into current industry practice and make connections with industry and arts organisations. You’ll also have the opportunity to engage with established digital arts festivals and events, arts venues and galleries.

Future careers

This course prepares you for a career in a variety of areas, including

  • AR/VR/XR
  • immersive digital art and design
  • immersive user experience design
  • games and interactive design
  • creative media
  • digital marketing and communications
  • immersive video and film-making
  • entrepreneurship

Where will I study?

You study at City Campus through a structured mix of lectures, seminars and practical sessions as well as access to digital and online resources to support your learning.

City Campus

City Campus is located in the heart of Sheffield, within minutes of the train and bus stations.

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City Campus map

Howard Street
S1 1WB

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Adsetts library

Adsetts Library is located on our City Campus. It's open 24 hours a day, every day.

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Equipment and facilities

You’ll work with the latest immersive digital design software and hardware, including

  • Oculus
  • HTC VR equipment
  • Adobe Creative Cloud
  • Autodesk 3D
  • Unreal Engine
  • Unity
  • Full-body and facial motion capture facilities
  • Green screen room
  • Video cameras
  • 360 cameras

Learn more about your department

Media, Arts and Communications Facilities Tour

Take a look around the media, arts and communication facilities at Sheffield Hallam University with lecturer Saskia Wilson.

Department page

Entry requirements

All students

Typically you need a second class honours degree or above in a related field; traditional art, digital art, digital media, games design, multimedia or a related subject.

We expect you to be artistic and motivated to produce high quality immersive digital media products and experiences.

Overseas applicants from countries whose first language is not English must normally produce evidence of competence in English. An IELTS score of 6.0 with 5.5 in all skills (or equivalent) is the standard for non-native speakers of English. If your English language skill is currently below an IELTS score of 6.0 with a minimum of 5.5 in all skills we recommend you consider a Sheffield Hallam University Pre-sessional English course which will enable you to achieve an equivalent English level.

If you do not have such academic qualifications we may consider your application individually, based on your personal, professional and work experience, and other formal qualifications. You may also be able to claim credit points which can reduce the amount of time it takes to complete your qualification at Sheffield Hallam. Find out more

Additional information for EU/International students

If you are an International or non-UK European student, you can find out more about the country specific qualifications we accept on our international qualifications page.

For details of English language entry requirements (IELTS), please see the information for 'All students'.


Module and assessment information for future years is displayed as currently validated and may be liable to change. When selecting electives, your choices will be subject to the core requirements of the course. As a result, selections may be limited to a choice between one of two or more specified electives in some instances.

Compulsory modules
Module Credits Assessment
Module: Creative Media Masters Project Credits: 60 Assessment: Coursework
Module: Creative Media Professional Practice Project Credits: 30 Assessment: Coursework
Module: Creative Media Research And Development Proposal Credits: 30 Assessment: Coursework
Module: Immersive Arts Project Credits: 30 Assessment: Coursework
Module: Immersive Digital Technologies Credits: 30 Assessment: Coursework

Fees and funding

Home students

Our tuition fee for UK students starting full-time study in 2024/25 is £10,310 for the course. The tuition fee displayed above is for the full course. If the full course is more than one year in duration, the fee will be divided into annual payments which will then be rounded. This may mean the total fee you pay is slightly higher than the fee stated above. If you take a break in study or have to re-take part of the course, you may also be charged an additional fee and will be notified of this at the time.

If you are studying an undergraduate course, postgraduate pre-registration course or postgraduate research course over more than one academic year then your tuition fees may increase in subsequent years in line with Government regulations or UK Research and Innovation (UKRI) published fees. More information can be found in our terms and conditions under student fees regulations.

International students

Our tuition fee for International/EU students starting full-time study in 2024/25 is £17,205 for the course. The tuition fee displayed above is for the full course. If the full course is more than one year in duration, the fee will be divided into annual payments which will then be rounded. This may mean the total fee you pay is slightly higher than the fee stated above. If you take a break in study or have to re-take part of the course, you may also be charged an additional fee and will be notified of this at the time.

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Postgraduate student loans

Up to £11,222 available for Home students on most masters courses.

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Additional course costs

This link allows you to view estimated costs associated with the main activities on specific courses. These are estimates and, as such, are only an indication of additional course costs. Actual costs can vary greatly depending on the choices you make during your course.

Additional costs for Digital media courses (PDF, 224.7KB)

Legal information

Any offer of a place to study is subject to your acceptance of the University’s Terms and Conditions and Student Regulations.

Postgraduate open day

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Find out more at our postgraduate open days. Book now for your place.

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How do I apply?

You apply for this course via our online application form.

Apply for September 2024

You can also use the application form above to apply for future years of entry.

Not ready to apply just yet?

Why not come to our next open day? Open days are the perfect place to talk to staff and students, visit our campuses and get all the information you need. Alternatively, feel free to ask us a question.

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Why choose us?

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We are Gold rated in the Teaching Excellence Framework (TEF) for the outstanding quality of our teaching and student outcomes

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We guarantee to find you an affordable place to live that’s close to campus and comes with all bills included

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95% of our UK graduates are in work or further study 15 months after graduating (2020/21 Graduate Outcomes Survey)

Where next?

Find out more about Sheffield Hallam's postgraduate opportunities and community.

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Information for international students

Information for international students including entry requirements by country and funding.

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