Everything you need to know...
International: £13,650 per year (£1,200 for placement year)
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- Learn to use industry-standard systems to create, capture, store, edit, compose and distribute digital media.
- Work with a wide range of professional industry standard equipment.
- Build your employability by working with nationwide digital media companies.
- Gain valuable experience by working on live projects.
This course enables you to develop the creative and technical skills needed to work with industry-standard technologies and current emerging platforms in disciplines such as film, animation, interactive media, gaming, mobile applications, web-based media, social media, virtual reality and cross-media.
How you learn
We employ a practice-based approach to teaching and assessment set within the context of creative and industry-focused activities. You will build up a portfolio of creative work suitable for use after you graduate.
You learn through
- lab based specialist workshops
- lectures, seminars and tutorials
- self-directed study
- live projects
Course leaders and tutors
Daniel teaches on a range of modules across the Media Arts and Communications courses
You will have the opportunity to arrange a year-long work placement in between your second and third years. This gives you a real-world experience to prepare you for your future career. You are supported in finding a placement by our experienced Placement and Employability Team who have a large range of employer contacts.
The entire course, in terms of both content and approach, is geared towards producing employable digital media professionals through live projects. Many modules on the degree make use of the Venture Matrix (a University service which sources clients for live projects) that gives you the experience of working within your specialist industry.
We can provide you with the skills you need to set up your own business through our Enterprise Centre. For those involved in this opportunity, our specialist business start-up unit, The Hatchery, also provides additional free support and office space, as well as business mentors with experience in your business area. A series of guest lectures from industry professionals, networking events, competitions and other industry-based research opportunities also provide you with the opportunity to develop your network.
This course prepares you for a career in
- website and mobile platform development
- streaming media services
- mobile application development
- social media analysis
- interactive design
- digital marketing and branding
- graphic design
- motion graphics
Previous graduates of this course have gone on to work for
- Hydra Creative
- Wex Photographic
- Vivid Creative
Others have established their own companies or work in freelance roles.
This course is recognised as meeting the British Kinematograph, Sound and Television Society's accreditation criteria of industrial relevance and professional practice.
Where will I study?
You study at City Campus
City Campus is located in the heart of Sheffield, within minutes of the train and bus stations.City Campus map
Adsetts Library is located on our City Campus. It's open 24 hours a day, every day.Learn more
Equipment and facilities
On this course you work with
- professional film and stills cameras
- 360 video, lighting and studio equipment
- VR, mobile and interactive media devices
- specialist film, animation and photography studios
- a full-sized professional green screen studio
- state-of-the-art PC and MAC labs
- industry-standard software tools
- a purpose-built cinema
This must include at least 64 points from two A levels, or equivalent BTEC National qualifications. For example:
- BBC at A Level.
- DMM in BTEC Extended Diploma.
- A combination of qualifications, which may include AS levels, EPQ and general studies.
- English Language or literature at grade C or 4
- Maths at grade C or 4
• Access - an Access to HE Diploma with at least 45 credits at level 3 and 15 credits at level 2. At least 15 level 3 credits must be at merit grade or above, in an art or media-related programme from a QAA-recognised Access to HE course, or an equivalent Access to HE certificate
If English is not your first language, you will need an IELTS score of 6.0 with a minimum of 5.5 in all skills, or equivalent. If your English language skill is currently below IELTS 6.0 we recommend you consider a Sheffield Hallam University Pre-sessional English course which will enable you to achieve an equivalent English score.
If your application is successful, you may be invited to submit a portfolio of work to demonstrate your ability. Find out about the selection process and how to produce a strong portfolio.
We welcome applications from people of any age. We may be flexible in our normal offer if you can show a commitment to succeed and have the relevant skills and experience. This must show that you will benefit from and finish the course successfully.
Please note the University will only admit students who are aged 18 at the point of enrolment.
Additional information for EU/International students
If you are an International or non-UK European student, you can find out more about the country specific qualifications we accept on our international qualifications page. You can also watch a video guide on how to apply.
For details of English language entry requirements (IELTS), please see the information for 'All students'.
Module and assessment information for future years is displayed as currently validated and may be liable to change. When selecting electives, your choices will be subject to the core requirements of the course. As a result, selections may be limited to a choice between one of two or more specified electives in some instances.
You can take an optional placement in year three.
|Module: Digital Media Technologies||Credits: 20||
|Module: Digital Storytelling||Credits: 20||
|Module: Graphic Design For Digital Media||Credits: 20||
|Module: Interactive Design||Credits: 20||
|Module: Level 4 Integrated Project||Credits: 20||
|Module: Practice Skills||Credits: 20||
|Module: Applied Photography||Credits: 20||
|Module: Level 5 Integrated Project||Credits: 20||
|Module: Managing Creative Processes||Credits: 20||
|Module: Post-Production||Credits: 20||
|Module: Web-Based Media And Applications||Credits: 20||
|Module: App Design And Development||Credits: 20||
|Module: Creative Sound Practice||Credits: 20||
|Module: Documentary Production (Photography, Sound And Moving Image)||Credits: 20||
|Module: Introduction To Concept Art||Credits: 20||
|Module: Storyboarding For Film And Animation||Credits: 20||
|Module: Virtual Reality Design||Credits: 20||
|Module: Placement Year||Credits: -|
|Module: Creative Media Project||Credits: 40|
|Module: Digital Media Arts||Credits: 20|
|Module: Digital Media Futures||Credits: 20|
|Module: Motion Graphics||Credits: 20|
|Module: Communication Through Photography||Credits: 20|
|Module: Life Drawing||Credits: 20|
|Module: Sound Design And Sonic Arts Practice||Credits: 20|
|Module: Visual Effects Project||Credits: 20|
Fees and funding
Our tuition fee for UK/EU students starting full-time undergraduate study in 2020/21 is £9,250 per year. During your placement year you will pay a reduced fee of £1,200.
† If you are studying an undergraduate course, postgraduate pre-registration course or postgraduate research course over more than one academic year then your tuition fees may increase in subsequent years in line with Government regulations or UK Research and Innovation (UKRI) published fees. More information can be found in our terms and conditions under student fees regulations.
Our tuition fee for international students starting full-time study in 2020/21 is £13,650 per year. During your placement year you will pay a reduced fee of £1,200.
Financial support for home/EU students
How tuition fees work, student loans and other financial support available.
Additional course costs
This link allows you to view estimated costs associated with the main activities on specific courses. These are estimates and, as such, are only an indication of additional course costs. Actual costs can vary greatly depending on the choices you make during your course.Additional costs for Digital media courses (PDF)
Any offer of a place to study is subject to your acceptance of the University’s Terms and Conditions and Student Regulations.
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