Everything you need to know...
International/EU: £15,860 per year (£1,200 for placement year)

Come to an open day
Find out more at our undergraduate open days. Book now for your place.
Course summary
- Learn to use industry-standard systems to create, capture, store, edit, compose and distribute digital media.
- Work with a wide range of professional industry-standard equipment.
- Build your employability by working with nationwide digital media companies.
- Gain valuable experience by working on live projects.
This course enables you to develop the creative and technical skills needed to work with industry-standard technologies and current emerging platforms in disciplines such as film, animation, interactive media, gaming, mobile applications, web-based media, social media, virtual reality and cross-media.

View our students' work
Find out more about the Media Arts and Communications department and view the work of some of our students.
Student work
Graduate Zoe Roberts now works at Joi Polloi.
How you learn
All our courses are designed around a set of key principles based on engaging you with the world, collaborating with others, challenging you to think in new ways, and providing you with a supportive environment in which you can thrive.
We employ a practice-based approach to teaching and assessment set within the context of creative and industry-focused activities. You will build up a portfolio of creative work suitable for use after you graduate.
You learn through
- lab based specialist workshops
- lectures, seminars and tutorials
- self-directed study
- live projects
There are opportunities to study abroad at one of our partner universities with the possibility of funding through the Erasmus+ programme (until 2023) or the Turing Scheme.
Course leaders and tutors

Daniel Bacchus
Principal Lecturer, Subject Group Leader - Animation and Digital Media ProductionDaniel teaches on a range of modules across the Media Arts and Communications courses

Richard Mather
Senior Lecturer and Course Leader in Digital Media ProductionRichard is currently Course Leader for BA (Hons) Digital Media Production and teaches a range of modules that focus on the development of digital media, including Di … Read more
Applied learning
Work placements
You will have the opportunity to arrange a year-long work placement in between your second and third years. This gives you a real-world experience to prepare you for your future career. You are supported in finding a placement by our experienced Placement and Employability Team who have a large range of employer contacts.
Live projects
The entire course, in terms of both content and approach, is geared towards producing employable digital media professionals through live projects. Many modules on the degree make use of Applied Projects (a University service which sources clients for live projects) that gives you the experience of working within your specialist industry.
Networking opportunities
We can provide you with the skills you need to set up your own business through our Enterprise Centre. For those involved in this opportunity, our specialist business start-up unit, The Hatchery, also provides additional free support and office space, as well as business mentors with experience in your business area. A series of guest lectures from industry professionals, networking events, competitions and other industry-based research opportunities also provide you with the opportunity to develop your network.
Future careers
This course prepares you for a future career in:
- digital content creation
- digital creative direction
- digital marketing and branding
- social media management
- project management
- front end development
- app design and development
- graphic and motion design
- mixed reality design
- games cinematics
- graphic design
- illustration
- videography
Previous graduates of this course have gone on to work for:
- Hallmark
- Joi Polloi
- Remedy Entertainment
- Sheffield Doc/Fest
- talkSport
- Spotify
- Financial Times
- Hydra Creative
- Wildcat Digital
- Rise at Seven
Student work
Where will I study?
You study at City Campus through a structured mix of lectures, seminars and practical sessions as well as access to digital and online resources to support your learning.
City Campus
City Campus is located in the heart of Sheffield, within minutes of the train and bus stations.
City Campus map | City Campus tour | Keeping safe on Campus

Adsetts library
Adsetts Library is located on our City Campus. It's open 24 hours a day, every day.
Learn moreEquipment and facilities
On this course you work with
- professional film and stills cameras
- 360 video, lighting and studio equipment
- VR, mobile and interactive media devices
- specialist film, animation and photography studios
- a full-sized professional green screen studio
- state-of-the-art PC and mac labs
- industry-standard software tools
- a purpose-built cinema
Learn more about your department
Media, Arts and Communications Facilities Tour
Take a look around the media, arts and communication facilities at Sheffield Hallam University with lecturer Saskia Wilson.
Entry requirements
All students
UCAS points
- 112
This must include at least 64 points from two A levels, or equivalent BTEC National qualifications. For example:
- BBC at A Level.
- DMM in BTEC Extended Diploma.
- A combination of qualifications, which may include AS levels, EPQ and general studies.
You can find information on making sense of UCAS tariff points here and use the UCAS tariff calculator to work out your points.
GCSE
- English Language or literature at grade C or 4
- Maths at grade C or 4
• Access - an Access to HE Diploma with at least 45 credits at level 3 and 15 credits at level 2. At least 15 level 3 credits must be at merit grade or above, in an art or media-related programme from a QAA-recognised Access to HE course, or an equivalent Access to HE certificate
If English is not your first language, you will need an IELTS score of 6.0 with a minimum of 5.5 in all skills, or equivalent. If your English language skill is currently below IELTS 6.0 we recommend you consider a Sheffield Hallam University Pre-sessional English course which will enable you to achieve an equivalent English score.
If your application is successful, you may be invited to submit a portfolio of work to demonstrate your ability. Find out about the selection process and how to produce a strong portfolio.
We welcome applications from people of any age. We may be flexible in our normal offer if you can show a commitment to succeed and have the relevant skills and experience. This must show that you will benefit from and finish the course successfully.
Please note the University will only admit students who are aged 18 or over at the point of enrolment.
Additional information for EU/International students
If you are an International or non-UK European student, you can find out more about the country specific qualifications we accept on our international qualifications page.
For details of English language entry requirements (IELTS), please see the information for 'All students'.
Modules
Module and assessment information for future years is displayed as currently validated and may be liable to change. When selecting electives, your choices will be subject to the core requirements of the course. As a result, selections may be limited to a choice between one of two or more specified electives in some instances.
You will be able to complete a placement year as part of this course. See the modules table below for further information.
Year 1
Module | Credits | Assessment |
---|---|---|
Module: Creating Digital Content | Credits: 20 |
Assessment:
Practical |
Module: Digital Media Fundamentals | Credits: 40 |
Assessment:
Coursework |
Module: Digital Storytelling | Credits: 20 |
Assessment:
Coursework |
Module: Interactive Design | Credits: 20 |
Assessment:
Practical |
Module: Level 4 Live Industry Project | Credits: 20 |
Assessment:
Practical |
Year 2
Module | Credits | Assessment |
---|---|---|
Module: Immersive Digital Design | Credits: 20 |
Assessment:
Coursework |
Module: Level 5 Live Industry Project | Credits: 20 |
Assessment:
Practical |
Module: Managing Creative Productions | Credits: 20 |
Assessment:
Coursework |
Module: Photography And Video Production | Credits: 40 |
Assessment:
Coursework |
Module | Credits | Assessment |
---|---|---|
Module: App Design And Development | Credits: 20 |
Assessment:
Practical |
Module: Creative Sound Practice | Credits: 20 |
Assessment:
Coursework |
Module: Documentary Production (Photography, Sound And Moving Image) | Credits: 20 |
Assessment:
Practical |
Module: Introduction To Concept Art | Credits: 20 |
Assessment:
Coursework |
Module: Virtual Reality Design | Credits: 20 |
Assessment:
Coursework |
Year 3
Module | Credits |
---|---|
Module: Placement Year | Credits: - |
Final year
Module | Credits | Assessment |
---|---|---|
Module: Digital Media Arts | Credits: 40 |
Assessment:
Coursework |
Module: Final Digital Media Project | Credits: 60 |
Assessment:
Coursework |
Module: Professional Design Project | Credits: 20 |
Assessment:
Coursework |
Fees and funding
Home students
Our tuition fee for UK students starting full-time undergraduate study in 2023/24 is £9,250 per year. These fees are regulated by the UK government and are therefore subject to changes in government policy. During your placement year you will pay a reduced fee of £1,200.
† If you are studying an undergraduate course, postgraduate pre-registration course or postgraduate research course over more than one academic year then your tuition fees may increase in subsequent years in line with Government regulations or UK Research and Innovation (UKRI) published fees. More information can be found in our terms and conditions under student fees regulations.
International students
Our tuition fee for International/EU students starting full-time study in 2023/24 is £15,860 per year. During your placement year you will pay a reduced fee of £1,200.

Financial support for home/EU students
How tuition fees work, student loans and other financial support available.
Additional course costs
This link allows you to view estimated costs associated with the main activities on specific courses. These are estimates and, as such, are only an indication of additional course costs. Actual costs can vary greatly depending on the choices you make during your course.
Additional costs for Digital media courses (PDF, 225.8KB)Legal information
Any offer of a place to study is subject to your acceptance of the University’s Terms and Conditions and Student Regulations.